Research Motivation

Computer Graphics is an important, fascinating, and very active field in Computer Science that has revolutionized many endeavors in entertainment, design, education, computer human interaction, and medicine. It is a field drawing on algorithm design and system building from the field of computer science, differential geometry, numerical computation, simulation and visualization. In recent years, computer graphics has seen tremendous progress and forms the single largest special interest subgroup (SIGGRAPH) of the Association for Computing Machinery (ACM). As the role of computers as mediator between people and the virtual world continues to grow, computer-generated visual stimulus is now becoming increasingly critical in our daily lives.


Research Interests 

        Basically, I am interested in most aspects of computer graphics and related subjects. I like to work on problems in geometric modeling, rendering, computer aided design, computer animation, graphics software development, visualization, texture mapping, digital imaging and computer vision as long as they are interesting, theoretically significant or practically valuable. However, my dissertation research has been primarily aimed at the field of computer graphics and computer aided geometric design and modeling. More specifically, my research interests focus on designing fundamental algorithms and techniques for computer graphics, as well as pursuing mathematically rigorous representations and operations/manipulations of 3D objects with arbitrary topology. I have published several refereed journal and conference papers in these areas. I also took part in helping write and prepare preliminary data for several external grant proposals in these fields. My research at Shanghai Jiaotong University was devoted to design and implement part of a parallel object-relational database management system. The following are some research areas that I am most interested in:
  • Computer Graphics
  • Computer Aided Geometric design
  • Image Processing
  • Computer Aided design
  • Visualization
  • Medical Imaging
  • Computer Vision
  • Distributed/Parallel Database System

Future Research Directions

 My research area is inherently interdisciplinary, assimilating ideas from computer graphics, computer vision, image processing, geometric modeling, applied mathematics, bio-informatics and computer engineering to develop 3D models for design and visualization. I will continue my efforts of exploring the theoretical foundation and practical algorithms of accurate representation and efficient manipulation of 3D objects. The following are a couple of problems inspired by my dissertation research, and are theoretically significant and practically valuable. They will constitute my main research directions in the near future. 

1.   Accurate Representations of Topologically Complex 3D Objects

2.   Algorithms for Construction, Rendering, Manipulation, Processing, Transmission and Storage of Topologically Complex 3D Objects  


Here is my research statement.